December 27th, 2003

– Tweaking of the code and added some other DirectX features like sound, DirectInput and DirectPlay.

November 27th, 2003

– Some physics were added to simulate flight using a splendid library called ODE and some reference material from here and here.

September 10th, 2003

First development started with some tests of Direct3D and some simple models using reference from here, here, but mostly from here